Showing posts with label korg. Show all posts
Showing posts with label korg. Show all posts

Thursday, June 29, 2023

mono/poly by michael nervOus [official released version + album art] Korg Gadget


Exported Directly from Korg Gadget to Gadgetcloud (soundcloud) in app on ios

Visuals are simply a Ken Burns style panning on the album art and then sent
that to Glitche' on iphone, added some fx and exported to lumafusion and added
that layer on top of the ken burns video.


Thursday, June 30, 2022

"Broken Hammer Three" music video made on ipad (4K Ready!)


Music made with Korg Gadget

Lots of fun vjay, audio syncing, editing, datamoshing, glitching, midi syncing, visualizers etc


Thursday, June 16, 2022

Ebosuite multitrack video in Ableton Live +. Korg Gadget


Korg Gadget has become the center of my workflow in the last couple of years. When I need to be inspired I usually start with hardware synths. When I am just motivated to create, and want instruments in front of me that I know and don't have to fumble through patches or patching, I start with gadget. With gadget and export to Ableton Live and the ability to merge multile als exports from gadgets allows you to remix your music, use multiple takes (saves) that you like or merge midi with audio in the same als save. In this video I take it a step further after exporting to Ableton both audio (samples) and midi, merge the two into one project and assign the midi to trigger video using the fantastic Ebosuite plugins. Also the parameters of start of video, size, color and most Vjay and video editor fx can be midi mapped to anything is just a performance waiting to happen. 

Thanks, 

Michael

Monday, July 26, 2021

Timeline of Korg ds-10 and how it eventually inspired gadget (1978-present) link based post for reference

Korg ms-10 1978.

Korg ms-20 1978.

Korg sq-10 1978.

Daw based sequencing & history 1978

Korg kaoss pad 1999.

Korg ms20ic midi controller and legacy soft synth

Korg ds-10  2008 for nintendo ds

Korg ds-10 plus 2009 dsi enhanced

Korg ims-20 ipad 2010

Korg Monotron 2010

Korg Monotron Duo 2011

Korg Monotron Delay 2011

Korg Monotribe 2011 MIDI mod by Amazing Machines

Korg ms-20 mini 2013 (usb in/out midi and midi din in)

Korg Volca Series 2013 Keys, bass & beats

Korg dsn12  2014

Korg Gadget 2014 ipad

Korg sq-1 2015 + Korg ms 20 kit

Korg Gadget Switch 2018 digital and physical japan

Korg Gadget 2 2019 ios/mac and plugins for mac/pc

Korg nts-1 Kit 2019

Behringer K-2 ms20 Clone (no keyboard / add usb midi and din in / eurorack compatible)

Korg Gadget Physical switch US 2020

Korg MS-20 FS 2020


Korg visual timeline of the ms-20 (of course I found this after I looked everything up separately)






















Wiki Pages:

KORG DS-10 is a music creation program for the Nintendo DS that emulates the Korg MS range of synthesizers. Frequently people refer to the Korg MS-10 but this is a single oscillator monosynth. The DS-10 adds sync which the Korg MS-20 is lacking. It was released on July 24, 2008 in Japan, October 10, 2008 in Europe, and November 4, 2008 in the United States.[1]

A newer, DSi compatible version, entitled KORG DS-10 Plus, was released in Japan on September 17, 2009 and in the United States on February 16, 2010. It doubles the number of synth and drum machines when played on DSi/3DS system.[2] It also adds some minor new features for the standard DS.[3]

KORG iDS-10 for iPhone combines a virtual analog synthesizer, voice synthesizer, and drum machine, inspired by the design of the Nintendo DS-10.[4]

Instruments[edit]

The DS-10 creates sound with two analogue synthesizer emulators, each with two Voltage-Controlled Oscillators (the Korg MS-10 had only one VCO). The VCOs feature a sawtooth, a pulse (with a non-modifiable pulse width), a triangle and a noise waveform. There is also a four-part drum machine that uses the same sound creation techniques as the synthesizers. The sounds made by each of the synthesizer emulators are modified using virtual knobs to change the value of standard synthesizer parameters such as cutoff frequency and waveform shape. Additionally there is a screen where users can patch certain parameters to be modified by an LFO, the envelope generator, or VCO2. Those new to Korg synthesizers may find the original Korg MS-10 Manuals[5] useful in understanding the function of its components.


Interface[edit]

The user interface is mainly through the DS's touch screen with the cursors serving as a supplementary method of moving through the various interface screens. The primary method of navigating through interface screens is by switching the interface screen with the processing flow map and selecting which item to modify. Notes can be played using a 2 octave keyboard or through an interface that detects the X and Y position of the stylus on the touch pad simulating a KORG Kaoss Pad. The Kaoss Pad can also be used to modify volume and pan as well as being able to assign the X or Y values to any of the parameters that can be modified elsewhere. Users can record twenty-one sessions with sixteen different step patterns with either live input or through a step sequencer. These patterns can then either be selected live or sequenced with the song mode.


Effects[edit]

The DS-10 features a chorusflanger and delay parameter that can be applied to each synth or the drum machine individually or as a whole. In addition, each of the editable drum sounds can have a separate effect added to it in addition to the global effect.


Legacy[edit]

A follow-up title, Korg M01D, was released for Nintendo 3DS via the Nintendo eShop in Japan on July 2013 and November 7, 2013 in North America and Europe. The title features all the sounds from the Korg M1 and some of the sounds from the Korg 01/W. In 2014, the KORG DSN-12 was released for the 3DS, focusing on "the user creating their own unique synth sounds from scratch". It features a "3D oscilloscope screen" which lets the user visualize their sounds.[12]




Monday, August 7, 2017

Sunday, February 13, 2011

day 6 - mono 1&2 - new michael nervous



This track was started in Las Vegas and is further along than the video now....but has that empty pattern break that is so familiar to ds 10 artists (has since been removed).

Effects coming soon- delay and distortion

multiple ds systems coming soon -debating wether to use 2 or 3 ds 10s....if I use 2 for each track I can have all the systems linked and there does not have to be a pause between every track. I can run 2 versions on two ds systems and two on another and run dual mode on dsi, so that we get me three songs with no break. I also would like to have it where it gets me more patterns not running simulataniously. mute 1 ds then mute the first ds after the 16 patterns have been used. I also am very cautious as 1 ds is a refurb and the screen sometimes does not get the touches.

Ds 10 confessions
If you are wondering why I have so many ds systems I traded in games at game stop when the korg ds 10 first came out. I became obsessed with it. I must have watched the trailer videos 100 times before it came out...as with ds 10 plus. I have been making music on portable drum machines, toys, field recorders anything mobile since I can remember and the korg ds 10 has by far been the easiest and most fun. It forces you to record direct out so no conversion to screw up- I love effects and that has kept me from playing live more with ds 10. I have decided to mix my old style of music with the ds 10 (I do this when I jam with friends anyway), which is using effects and field recordings to multiple outputs. I tried to make my rig simple and easy to use live, but I love not knowing what exactly will happen with all the effects and options. I did a show once that I used a laptop running ableton live with nothing more than a trigger finger and had field recordings and homemade beats, guitars, noises etc linked to the pads and faders. It had a lot of effects. I had a friend on stage with me and she ran the trigger finger with the use of worksheets I had made. the worksheets are the way the songs go on the album. I had a mouse in case anything was to out of order (loud noise, bpm to far off). In the background was a kaleidoscope video of boat rides in Thailand and deep ruin adventures in Cambodia. we had 8 channel outputs going to powered speakers around the venue - including there stage speakers. It went very well and that's the kind of thing I want back with audio of my live sound - mixed with fun craziness of my early albums were everything else was played live over a cd of things we could not re-create (field recordings, someone Else's keyboard etc.) I'm rambling and should be recording.......