Tuesday, November 23, 2021

"Sad Mario" song by Michael Nervous - Korg Gadget


This is the Korg Gadget only version of this song. I also have it running all Taipei gadgets to external gear that I need to record. 

Tuesday, September 28, 2021

Fiverr gig commercial for background music korg gadget, ableton and logic (michael nervOus)

NES Poly Chiptune Synthesizer Audio Demo w AFX Station (no talking) Arcano



The above are the Famitracker settings for the Chiptune Synthesizer


Korg Gadget - Nintendo Switch - Touch Screen???


I have used the switch version but do not recall the touch screen being unresponsive on the gadgets.

Nanoloop Fm (not) available but coming soon!

 Nanoloop FM

I was going to post that the Nanoloop FM was available again. However after ordering the device I went back and it is coming soon again. Anyway, keep the page bookmarked or sign up for an email for the next batch.



a dedicated nanoloop device with

  • FM synthesis, filtered square waves
  • 4 channels: 1-, 2-, 3-voice, noise
  • 16-step sequencer
  • memory: 64 banks with 8*4 patterns
  • song mode
  • data transfer / update via audio
  • sync: analog and MIDI
  • power: 2xAAA = 50h+
new in version 0.5

update here

- song
- saw wave with resonant filter
- distortion effect on L channel
- real filter for square wave
- 4-bit mode for FM
- corrected tune and tempo
- even longer battery life
- problem with occasional flicker fixed

New sound engine

CPU speed has been reduced by 2/3 while PWM output has been increased to 96 Khz. To make it work with the new frequencies, the synthesis code had to be re-written from ground up. The filtered squarewave has now a real filter (was a form of modulation before) and hence sounds different. Some curves have a slightly different shape so that envelopes, LFOs and other parameters may not be exactly the same in some cases.

new in version 0.4

- analog sync (master only)

new in version 0.3

- bug fixed that caused stutter noise

new in version 0.2

- bugs fixed that caused crashes
- new sound types: high pass and half sine FM
- improved pulse width effect
- stronger click (r)
- second voice added to L channel
- illuminated sequencer grid
- slowly increasing range for randomization
- swing
- pingpong / random playback modes


New / changed functions in 0.5 are marked red.


Buttons





Display

The LED display is divided in 3 areas:

The orange rows on top show data values: bars, icons, numbers
Red dots in the middle represent the structure to edit. It is navigated with a green cursor.
On the bottom there is the green menu for parameter / channel selection and transpose functions.


Structure

There are two different views:

- In patterm view, you edit the currently playing pattern.
- In file fiew, you save and load patterns and arrange a song.

X file view,
Y pattern view


Pattern View



In pattern view, there are 3 different modes:

Sequencer, parameter menu and global menu.

Y enters paremeter menu. In the menu,
Y toggles between parameter menu and global menu,

A returns to the sequencer.

There are no "instruments", all parameters are per-step. In menu mode, all steps are edited at once and the values of the pattern are displayed in the data area.


Sequencer

 move cursor to select step
A place note
B cut / paste note
A ❖ edit note
B ❖ edit note

Y parameter menu


Parameter Menu



Editing functions are the same as in sequencer but applied to the entire pattern.

◄► select parameter
▲▼ select channel
A ❖ edit entire pattern
B ❖ edit entire pattern

A/B + X/Y randomize parameter
(hold A/B and press X/Y to increase random range)

A sequencer
Y global menu


Global Menu



▲▼ select channel
A ❖ shift pattern
B ◄► change tempo
B ▲▼ pattern length

A + Y swing on/off
B + Y pingpong > random > normal

A+B pause > revert to 1st step > toggle 1/8 / 1/16 sync mode
X resume / start playback

Y parameter menu

(sync / MIDI functions not yet implemented)


Parameters

pitchLFOvolumeFMeffects, meta
A ▲▼semitone
n: freq
amountvolumecutoff / FM amountstutter
A ◄►octave
n: phaser
frequencydecaypwm, resonance, distortion / FM freqpanning
B ▲▼interval 1lfo moder: click
fake reverb
low / high soundmeta 4th / none
B ◄►interval 2lfo destattacksynth modemeta 2nd


Channels, Polyphony / Intervals

rmonophonic, intervals play as arpeggio
ltwo voices, 2nd interval = detune
cthree voice chords
nnoise sample & hold frequency + phaser delay



LFO

LFO modes (A ▲▼):
envelope down
LFO
envelope up


LFO destintion (A ◄►):
pitch
FM



Arpeggio

In r channel, chords are played as arpeggio. Intervals can be up to one octave (12). When set to 13, sound is muted and arpeggio is stopped, thus functioning as a short gate.


Detune

In L channel, the second voice plays at the first interval in semitones plus the second interval in 1/16 semitones. For detune/phasing effects, set the first interval to 0 and the second to 1 or 2.


Volume Envelope

In the r channel,B ▲▼ adjusts the initial click (for drum sounds), on the other channels, there is a long low-level release for a simple reverb-like effect.


synth modes (r,l,s)



saw high pass


square high pass


FM half sine


FM half sine 4bit


saw low pass


square low pass


FM sine


FM sine 4bit

As of version 0.5, filters are actual filters that sound different from the fake modulation filters used before.


noise modes (n)



PCM high pass


noise high pass


PCM


white noise

As of version 0.5, PCM sounds more noisy, high pass PCM may be more close to noise in previous versions.



Resonance, Distortion

The filter of the new saw wave has adjustable resonance. On L channel, resonance is coupled with distortion.


Meta

Meta step allows to play a step only every 2nd or every 4th time. It's a simple but powerful way to extend the pattern beyond the 16-step grid.


Sync

Nanoloop sends sync pulses to the sync port (the right one of the two upper small jack connectors). To sync it with another device, stop playback by hitting A+B twice in global menu so that instead of the tempo value, this icon is shown:
Now set the other device to slave mode, rewind it to the start of the sequence and set it to playback if necessary. To start nanoloop again, press X.

Sync Modes

By default, a clock pulse is sent every 2nd step (Pocket Operator and Volca compatible). To change this to every step, press A+B again before starting playback. The selected mode is shown on the right.

A+Bpause
A+Bstop
A+Bsync mode 1/16 (Monotribe, Game Boy nanoloop...)
A+B(default) sync mode 1/8 (Pocket Operators, Volcas...)
X(bpm)start


Slave mode is not yet implemented, it's therefore not possible to sync two nanoloop FM units. Slave modes and MIDI clock will follow in future updates.


File View

File Mode (default)


◄►select file slot
▲▼ select channel

A ▼ save current channel pattern to slot
A ▲ load current channel pattern from slot
A ◄► load current channel pattern from next slot
B ▲ load all channels from slot
B ◄► load all channels from next slot
AB ▼ delete file in slot

A+X clear channel
B+X clear all channels

X song mode


Song Mode


A ▲▼ select bank
A ◄► select song page (CHANGED, was bank selection before)
B load song page
B ◄► select song page and load it
A + B + ► copy current page to next
B + X silence
B + Y jump to page 1
A + Y play song from current page
A stop playback

X file mode
A file mode, too


Song Structure

Each bank has its own song structure with up to 99 pages that play in a row, banks can not be mixed within a song. For each page, an arbitrary combiantion of patterns can be assigned. To do so, you select the page, return to file mode and simply load the desired patterns.

In song mode, the patterns of the current song page are highlighted.
In file mode, the patterns actually playing are highlighted.
Since you can flip through song pages without loading them (A ◄►), these two may not be the same. To keep both in sync, flip pages with B ◄► or load the song page with B prior to switching to file mode.

Song Playback

To play the song starting from the current page, press A+Y. Playback is indicated by the green cursor blinking and stops when an empty page is reached. Playback stops when A or B is pressed.


(file transfer functions not yet implemented)


Volume, Brighness

X + A/B brightness
Y + A/B volume

Korg Gadget Jam

Tuesday, August 3, 2021

Buchla Now Album

 


To celebrate its 5th year and 20th release, cassette label Ultraviolet Light has cooked up something truly special: Buchla Now, a collection of new music created on synthesizers designed by Don Buchla, the visionary instrument maker, inventor/physicist, circuit designer, musician, and founder of what has popularly become known as the “West Coast Style” of synthesis.

Buchla Now features music from Marcia Bassett, Suzanne Ciani, Dan Deacon, Jonathan Fitoussi, Steve Horelick, Kaitlyn Aurelia Smith, Hans Tammen, and compilation curator Todd Barton. Suzanne Ciani once said of Don Buchla that his “unique mindset allowed him to be outside the popular notion of what electronic music was.” Each of these artists, in their own way, carries on this tradition of boundary-pushing music, expanding the very notion of what music can be.

credits

released August 2, 2021

A1. Jonathan Fitoussi, Planète Sauvage (Buchla Music Easel)
A2. Todd Barton, Apeiron (Buchla Music Easel)
A3. Kaitlyn Aurelia Smith, Moon like a Marble (Buchla Music Easel)
A4. Marcia Bassett, Influence Scrambler (Buchla 200 Modular)
B1. Dan Deacon, Unseen Objects (Buchla Easel Command)
B2. Hans Tammen, ääniä (Buchla Music Easel)
B3. Steve Horelick, Spirals of an Inner Life (Buchla Music Easel and Buchla 200e)
B4. Suzanne Ciani, Empty Skies (Buchla 200e)

Korg Gadget 2 - Ambient Adventure - ft NanoKEY Studio, NTS-1- iOS Synth...

Monday, July 26, 2021

Timeline of Korg ds-10 and how it eventually inspired gadget (1978-present) link based post for reference

Korg ms-10 1978.

Korg ms-20 1978.

Korg sq-10 1978.

Daw based sequencing & history 1978

Korg kaoss pad 1999.

Korg ms20ic midi controller and legacy soft synth

Korg ds-10  2008 for nintendo ds

Korg ds-10 plus 2009 dsi enhanced

Korg ims-20 ipad 2010

Korg Monotron 2010

Korg Monotron Duo 2011

Korg Monotron Delay 2011

Korg Monotribe 2011 MIDI mod by Amazing Machines

Korg ms-20 mini 2013 (usb in/out midi and midi din in)

Korg Volca Series 2013 Keys, bass & beats

Korg dsn12  2014

Korg Gadget 2014 ipad

Korg sq-1 2015 + Korg ms 20 kit

Korg Gadget Switch 2018 digital and physical japan

Korg Gadget 2 2019 ios/mac and plugins for mac/pc

Korg nts-1 Kit 2019

Behringer K-2 ms20 Clone (no keyboard / add usb midi and din in / eurorack compatible)

Korg Gadget Physical switch US 2020

Korg MS-20 FS 2020


Korg visual timeline of the ms-20 (of course I found this after I looked everything up separately)






















Wiki Pages:

KORG DS-10 is a music creation program for the Nintendo DS that emulates the Korg MS range of synthesizers. Frequently people refer to the Korg MS-10 but this is a single oscillator monosynth. The DS-10 adds sync which the Korg MS-20 is lacking. It was released on July 24, 2008 in Japan, October 10, 2008 in Europe, and November 4, 2008 in the United States.[1]

A newer, DSi compatible version, entitled KORG DS-10 Plus, was released in Japan on September 17, 2009 and in the United States on February 16, 2010. It doubles the number of synth and drum machines when played on DSi/3DS system.[2] It also adds some minor new features for the standard DS.[3]

KORG iDS-10 for iPhone combines a virtual analog synthesizer, voice synthesizer, and drum machine, inspired by the design of the Nintendo DS-10.[4]

Instruments[edit]

The DS-10 creates sound with two analogue synthesizer emulators, each with two Voltage-Controlled Oscillators (the Korg MS-10 had only one VCO). The VCOs feature a sawtooth, a pulse (with a non-modifiable pulse width), a triangle and a noise waveform. There is also a four-part drum machine that uses the same sound creation techniques as the synthesizers. The sounds made by each of the synthesizer emulators are modified using virtual knobs to change the value of standard synthesizer parameters such as cutoff frequency and waveform shape. Additionally there is a screen where users can patch certain parameters to be modified by an LFO, the envelope generator, or VCO2. Those new to Korg synthesizers may find the original Korg MS-10 Manuals[5] useful in understanding the function of its components.


Interface[edit]

The user interface is mainly through the DS's touch screen with the cursors serving as a supplementary method of moving through the various interface screens. The primary method of navigating through interface screens is by switching the interface screen with the processing flow map and selecting which item to modify. Notes can be played using a 2 octave keyboard or through an interface that detects the X and Y position of the stylus on the touch pad simulating a KORG Kaoss Pad. The Kaoss Pad can also be used to modify volume and pan as well as being able to assign the X or Y values to any of the parameters that can be modified elsewhere. Users can record twenty-one sessions with sixteen different step patterns with either live input or through a step sequencer. These patterns can then either be selected live or sequenced with the song mode.


Effects[edit]

The DS-10 features a chorusflanger and delay parameter that can be applied to each synth or the drum machine individually or as a whole. In addition, each of the editable drum sounds can have a separate effect added to it in addition to the global effect.


Legacy[edit]

A follow-up title, Korg M01D, was released for Nintendo 3DS via the Nintendo eShop in Japan on July 2013 and November 7, 2013 in North America and Europe. The title features all the sounds from the Korg M1 and some of the sounds from the Korg 01/W. In 2014, the KORG DSN-12 was released for the 3DS, focusing on "the user creating their own unique synth sounds from scratch". It features a "3D oscilloscope screen" which lets the user visualize their sounds.[12]